CHAPTER 1
Artificial Intelligence- computer programs that tries to copy the decision-making capabilities of the human mind.
Center for Applied Research in Educational Technology (CARET) - A funded project of the International Society for Technology in Education (ISTE) that has the most comprehensive review of research evidence available on the impact of technology in education,
Digital Divide- a discrepancy in access to technology resources among socioeconomic groups. The division between those who have ready access to computers and the Internet, and those who do not. This deals with rich and poor
Educational Technology- A composition of different tools and process involved in making educational difficulties easier with the action of applying suitable tools, computers and other electronic technologies.
Electronic portfolio - A collection of a person's work products over time, arranges so that he or she and others can see how skills have developed and progressed, and presented in an electronic format such as a website or multimedia product
firewall - A prevention program designed to stop individuals from going on certain sites on the internet.
Global positioning system-(GPS) - An instrument that uses a worldwide radio-navigation system made possible by a bank of 24 satellites and their ground stations to pinpoint the exact geographic location where the GPS signal originates, cross-references it with mapping software, and shows the location to a user.
Hacker - a computer user who engages in unauthorized use of a computer system.
Handheld computer- A small portable computing device.
Hardware- The devices or equipment in a computer system.
Instructional Technology- The subset of educational technologies that deals directly with teaching ans learning applications.
Laptop computer- Small, stand-alone, portable computer system
National Educational Technology Standards- Benchmark technology skills created by the International Society for Technology in Education (ISTE) for teachers, students and educational administrators,
No Child Left Behind Act- Federal law that put in place accountability measures of all U.S students, teachers and schools
Radio- frequency identification (RFID) -An electronic monitoring system that tracks the location of a person or object with an embedded computer chip and can update information on the chip
Software- Programs written in a computer language
Software piracy - Illegally copying and using a copyrighted software package without buying it
Tablet PC - A portable computer with the appearance of a writing tablet.
Technology education -A view of technology in education that originated with industry trainers and vocational educators.
Virtual reality - A computer- generated environment designed to provide a lifelike simulation of actual settings.
Virtual system- An instructional environment in which the students learns through immersion in simulated or distance education experiences that take the place of face-to-face ones.
Virus- A program written with the purpose of doing harm or mischief to programs, data, and/or hardware components of computer system.
Virus protection software
Wireless connectivity-
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